Increase the size of the WebSockets buffer to 4K. (#448)
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@ -68,7 +68,7 @@ namespace Microsoft.AspNetCore.Sockets.Client
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while (!cancellationToken.IsCancellationRequested)
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while (!cancellationToken.IsCancellationRequested)
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{
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{
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const int bufferSize = 1024;
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const int bufferSize = 4096;
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var totalBytes = 0;
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var totalBytes = 0;
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var incomingMessage = new List<ArraySegment<byte>>();
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var incomingMessage = new List<ArraySegment<byte>>();
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WebSocketReceiveResult receiveResult;
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WebSocketReceiveResult receiveResult;
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@ -142,8 +142,8 @@ namespace Microsoft.AspNetCore.SignalR.Tests
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{
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{
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get
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get
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{
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{
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yield return new object[] { new string('A', 5 * 1024) };
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yield return new object[] { new string('A', 5 * 4096) };
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yield return new object[] { new string('A', 5 * 1024 * 1024 + 32) };
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yield return new object[] { new string('A', 1000 * 4096 + 32) };
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}
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}
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}
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}
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